Status:
UNKNOWN
Effects of the Fully Immersive Leisure-based Virtual Reality Cognitive Training for Community-dwelling Elderly
Lead Sponsor:
Chang Gung Memorial Hospital
Conditions:
Community-dwelling Elderly
Virtual Reality
Eligibility:
All Genders
60+ years
Phase:
NA
Brief Summary
This study aims to (1) determine the feasibility and usability of immersive leisure-based VR cognitive training; (2) identify the intervention effects of immersive leisure-based VR cognitive training ...
Detailed Description
Cognitive training integrated into leisure activities can increase the training motivation of the elderly, while improving cognitive performance and daily functions. Virtual reality (VR) can simulate ...
Eligibility Criteria
Inclusion
- age\>=60
- able to follow instruction
- MMSE\>=21
Exclusion
- dizziness or epilepsy history;
- neurological or other orthopedic diseases with neurological or other orthopedic diseases (3)unstable physical condition of VR cognitive training;
- (4)Recent psychiatric diagnosis, such as depression
Key Trial Info
Start Date :
April 1 2021
Trial Type :
INTERVENTIONAL
Allocation :
ESTIMATED
End Date :
December 31 2022
Estimated Enrollment :
60 Patients enrolled
Trial Details
Trial ID
NCT05227495
Start Date
April 1 2021
End Date
December 31 2022
Last Update
February 25 2022
Active Locations (1)
Enter a location and click search to find clinical trials sorted by distance.
1
Chang Gung University
Taoyuan District, Taiwan